#ifndef _TEAM_H_
#define _TEAM_H_

#include <string>
#include <vector>
#include "dude.h"

/* Team represents a group of dude prototypes, along with the stats of those prototypes as they change */
class Team
{
public:
	std::vector<DudeTemplate> members;
	std::string name;
	void AddTemplate(std::string resourceName, Uint16 health, Uint16 speed, Uint16 offense, Uint16 defense, Uint16 range, Uint16 damage);
};

#endif